Amazon has finally updated the listing for my forthcoming Silverlight 2 book. The total page count landed at 448, and the release date has been moved up to November 3rd - Amazon was reporting 300 pages and November 8th for a looong time.

So with that in mind, as we enter the final week before the book releases, here's a peek at the table of contents.

In keeping with some of my prior posts, here's some low-quality sneak peaks at a few more of the projects too:

Some collisions with multiple angled surfaces can be seen here.

Last time, I posted a horizontal carousel. Here is a vertical version.

Here is an example of a chain pull.

And finally, two particle system examples. A particle fountain, and a node garden.

As always, apologies for the low res, low frame rate videos, but I need to minimize the file size as much as possible.

Here's a peek at two more projects from my forthcoming Foundation Silverlight 2 Animation book being published by friends of ED.

Frame-based monkey walking animation.

An underwater mine drifting back and forth.

Keep in mind that the videos are low-quality previews to save bandwidth - the actual applications are 800x600, look clean and sharp, and run very smoothly.

The final project tally for the Foundation Silverlight 2 Animation book is almost 190. That includes both "code along" and "completed" projects - lots of stuff to pick apart, learn from, reassemble, and apply in your own applications.

I should have a final page count towards the end of September, but from what I last heard, it's near 400.

And while I can't post projects ahead of time, here's some eye candy - a random, completely code-driven animation. ;)

Click me.

For anyone keeping score - I completed the last two chapters of the Silverlight Foundation Animation book.

Everything seems to be right on schedule and looking good so far!